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RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

Rust Programming Language · Sep 6, 2018 · 42m 30s

What this video covers

Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices step by step.

Why it surfaced in Hacker News

HN treats it as the go-to explanation of ECS, valuable even for people who don't use Rust.

11.5recommendation score
9
distinct recommenders
9
recommendation months
5
strong recommendations

Recommendation context

Short excerpts from positive mentions. Open the source to read the full Hacker News discussion.

“There was a great talk recently about how to properly build an entity component framework in Rust”

“might be even good to watch if you are never intending to use Rust at all, because the patterns discussed are quite universal”

“I always find myself linking back to this talk”

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